Software engineering · Uppsala, Sweden

Things I've built and how they work.

I'm Adam, an M.Sc. Information Technology student at Uppsala University. I mostly work on backend systems and embedded projects, and a lot of what I build involves applied AI.

I like building things, whether it's a small automation for my own workflow or a project I've worked on for months. What I enjoy most is figuring out how things work, solving the problems along the way, and getting to be creative about it.

Backend developmentEmbedded systemsSystem architectureApplied AI

Selected projects

03 projects / 2025–26
Side projectPrototype · 2025–26

Contextual Outreach

A pipeline that researches a company and turns what it finds into drafts worth actually sending. I built it on my own, with a workflow engine for scheduling and integrations that can be swapped out.

  • C#
  • ASP.NET Core
  • PostgreSQL
  • Applied AI

End-to-end research-to-outreach prototype built independently

Read more
Bachelor thesisPrototype · 2026

Vend & Go

Backend logic for vending payments, loyalty, and campaigns. Working out the best combination of discounts, and dealing with what happens when the machine only drops half your order.

  • TypeScript
  • Prisma
  • Checkout orchestration
  • Data analysis

7.4M historical vending sale rows analyzed

Read more
Knowledge engine for codebasesPrototype · 2026

Project Wiki

Turns a codebase and its docs into a map of concepts instead of files. It updates itself as the code changes, and both people and coding agents read from it.

  • Python
  • FastAPI
  • PostgreSQL
  • MCP

68 / 69 requirements verified by a requirement-tagged test

Read more

Currently working on

02 projects

Under development, since July 2026

Personal Platform

A long-term personal platform I'm designing to be the one place where every tool, workflow, or automation I come across gets integrated, with a shared memory service that learns about me over time.

  • Rust
  • Python
  • PostgreSQL
  • pgvector
Read more

Under development, since May 2026

Operation Rollout

A local party game for friends and family: different boards, different objectives, and minigames along the way that decide who gets the edge.

  • Unity 6
  • C#
  • Multiplayer
  • iOS
Read more

Smaller projects

03 projects

Utilities, experiments, and embedded builds. Smaller projects for exploring an idea or solving an everyday problem.

Mobile utility

Habit tracker

An app for the handful of habits I actually wanted to keep, with reminders that turn up when they're useful rather than whenever.

Desktop utility

Second-screen widget

A desktop widget that puts the things I keep checking on my second monitor, so I stop alt tabbing to find them.

Embedded system

Pomodoro timer

A focus timer I built as a physical object, mostly as an excuse to do something embedded with my hands.